PLATEFORME 10 presents _Field at artgenève

from 30 January to 2 February 2020

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From January 30 to February 2, PLATEFORME 10 presents _Field at artgenève. An interactive installation designed by the Lab212 collective and the LabElysée research team. Composed of a swing and a dynamic projection, _Field offers a journey through the collections of the Musée cantonal des Beaux-Arts, the mudac and the Musée de l'Elysée.

Field juxtaposes a reality experienced through the object with an imaginary projected environment. By swinging, we control the movement, itself induced by the swing. Through our body feeling, _Field induces powerful immersive feedback. The suspension of the body and its movement in a universe distinct from reality disturb our reference points.

The proposed body of work has been selected from the database of the Musée cantonal des Beaux-Arts, the mudac and the Musée de l'Elysée. The projected images highlight the framing and composition of the subjects, playing on perspective and vanishing points. The sensation of balance and depth is accentuated, echoing the constantly moving device.

_Field offers a motionless journey through the collections of the Musée cantonal des Beaux-Arts, the mudac and the Musée de l'Elysée and its main protagonists. The point of view of the photographer and ours dialogue and weave an invisible link that gives a singular meaning to the maze of images used.

Design and production: Cyril Diagne, Bastien Girschig, Béatrice Lartigue.
Hardware: camera, swing, computer, projector.
Software: Three.js, OpenGL, SciPy, OpenCV.
Corpus: selection of works from the collections of the Musée cantonal des Beaux-Arts, the mudac and the Musée de l'Elysée

_Field is an adaptation of the Starfield work created in 2012 by Cyril Diagne.
Starfield is an interactive physical installation that hijacks an icon from the democratization of computing: the Windows 3.1 screensaver. The work is composed of a swing that interacts with a large starry sky. The visitor travels to the rhythm of his swing. Starfield opens up the imagination, through the evocation of an infinite space: the visitor discovers a collection of white pixels on a black background. The video projection of black and white pixels animated by the movement of the swing, questions the encounter between a fictional universe and a tangible object. The deliberately low-tech device diverts a device from the world of video games: Microsoft's Kinect.

Collective Lab212
Jonathan Blanchet, Juliette Champain, François Chay, Cyril Diagne, Erik Escoffier, Nicolas Guichard, Béatrice Lartigue, Tobias Muthesius and Pierre Thirion.

Lab212 is an interdisciplinary artistic collective founded in 2008 by a group of friends with complementary profiles from the applied arts, electronics and animation cinema. For the past 10 years, the collective has been developing an innovative approach that is both experimental and empirical.
Through the design and implementation of interactive physical devices, its members question, experiment and divert new media: they question the quality of our relations with technology, the place and role of man in relation to the machine. The Lab212 Collective regularly collaborates with public and private cultural institutions on issues of transmission and sharing in cultural and artistic fields for the general public.

www.lab212.org

With the support of: BNP Parisbas Foundation and Loterie Romande.

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